These Garment Grids are incredibly useful for using the abilities of one mastered dressphere, whilst equipping another. In a closed room in guadosalam if you talked to Lian and Ayde in chapter 3. You can have Yuna start off on one location of the grid and Paine on another location, but the jobs that are available to them are the same if they are on the same grid. Garment Grid - Healing Wind or Heart Reborn for Healers *can be any job Healer - Cure, cast to all Healer - Cure, cast to all Alchemist - Ether to one Healer AP Equipments Here are some items that can help you increase your AP gain: Key to Success - This accessory has certain conditions tied to it, which will be confusing to list here. Par dette med Gunner Dressphere, og du har en stor chance for at afslutte en kamp p din frste tur, hvis du kommer ud af en Trigger Happy eller Scattershot. Just a general question but is there any way to see the buffs/debuffs currently on the enemies? Gunner dressphere forms for Yuna, Rikku, and Paine from Final Fantasy 10-2 Acquired: Chapter 1 Abilities: Gunplay, Trigger Happy The Gunner dressphere is one of the four dresspheres that you'll start the game with and is Yuna's default class. People have completed the entire game without using the sphere grid at all, I don't think grinding is the problem. However, all of the above can be learned by a White Mage, so personally, I wouldn't use these. Set your other party members to supporting roles that do not have an attack ability. Automatically puts user in. Automatically puts the user in Protect and Shell statuses as long as the character's HP is critical. Copyright 2006-2016 Final Fantasy Otaku. You can also have them in a role where you also want to grind their AP. Auto-abilities in Final Fantasy X-2 are gained by either equipping Garment Grids, accessories or dresspheres . Arguably, AP is more important than experience points for maximizing your battle impact. The Arena Media Brands, LLC and respective content providers to this website may receive compensation for some links to products and services on this website. Entdecke Final Fantasy X-2 (Sony PlayStation 2, 2003) Game and Case only in groer Auswahl Vergleichen Angebote und Preise Online kaufen bei eBay Kostenlose Lieferung fr viele Artikel! Talk to Nhadala following the successfull excavation. Doubles the effects of HP and MP restorative items. Allows the following to be modfied. The End: Break Damage Limit, Break Hp Limit, Finale. Speak with Lian and Ayde after episode complete. Final Fantasy X-2 is a . Cuts the time required for Flurry to attack by half. Find all the monkeys in Kilika forest then go and speak to the woman in the south west of Kilika. When youre in chapter 1 with your starter dresspheres, you would think it would go fast. Increases chance of party getting First Strike. Battle Stats. To quickly access the special dresspheres, equip the Unerring Path Garment Grid, as it's only got two spaces - you will only have to change once. You can do this if Oaka is on your airship and you are aiming to pay Oakas debt. Final Fantasy X-2's playable characters (from left to right), Rikku, Yuna and Paine. Garment Grids typically have thematic names that reflect the effects that can be activated when moving around the grid. Browse: FFX-2 Final Fantasy Lists Video Games Keep Browsing Sometimes it's better to use certain Garment Grids whilst equipping a certain dressphere. In this section you will see a table listing ContentsFinal Fantasy X-2 HD Remaster Notifications View All No unread notifications! Rescue all people in the Cavern of the stole Fayth. Once a Garment Grid is fully loaded, press to access the spherechange menu, then press . Colored gates between nodes are activated by passing through them. Garment Grid/Equip/Gates/Location. Items and actions only work if they have an effect. May appear in the sphere break match against Shinra. Improves the odds of enemies dropping items. FFX-2's battle system is a lot faster than previous games due to the fact that allies and enemies alike can start their actions at the same time. Characters equip them to use dresspheres in battle. If you get a PR 5. "Abilities All Set to Master?" sets all Abilities to Master. Each character has a special dressphere that is unique to them. Each dressphere has a set amount of abilities that can be learned. Garment Grids, from Final Fantasy X-2, are the "plates" that you must enter a dressphere into in order to use it in battle. This page was last edited on 22 June 2016, at 14:16. Each Garment Grid can be customised by placing Dresspheres in empty nodes. Garment Grids are then equipped by a character. Manage all your favorite fandoms in one place! It is later revealed that the moogle costume is her personal version of the Mascot dressphere. Extends the time allotted for Trigger Happy to 2.6 seconds. Extends the time allotted for Trigger Happy to 2.2 seconds. Cuts the time required for Ghiki to attack by half. During this time, the real Yuna was forced to wear a moogle costume while undercover, and changes into her Gunner dressphere via spherechange, using similar magical effects shown in battle. To get AP, you need to perform one of the following actions for 1 AP each: For example, in one battle, my Lady Luck used two potions and my party defeated three enemies. Result Plate) is an invention in Final Fantasy X-2 used to harness the power of a dressphere. The Heart of Flame Garment Grid is depicted in the trophy's icon. Menu Find many great new & used options and get the best deals for Final Fantasy X-2 (Sony PlayStation 2, 2003) PS2 FFX-2 Black Label Complete at the best online prices at eBay! A picture is featured in the background, being either a location, enemy, character, or reference to Final Fantasy X. Set the characters to the classes you want them to earn AP. Allows a character to evade an attacking enemy, if possible, then physically counterattack. You may also want to check your progress. Free shipping for many products! Yuna is called on once again to protect the world she loves. In Luca following the meeting with Shelinda. re: Understanding Garment Grids/Dresspheres. Here's a list of some boss battles and suggested Garment Grids. Be sure to use your potion on characters that need healing. Open the Garment Grids sub-screen and select the grid to be used. Seen al . Final Fantasy X-2 is the sequel to the popular Final Fantasy X, and is set two years after Sin, the main antagonist in X, is defeated. As a White Mage, it would be a good idea to equip Yuna with something like the Seething Cauldron Garment Grid (which grants a bonus to Magic). Easy AP/EXP Trick for Final Fantasy X-2 Needed: (A) Speed Bracer, (B) as many defense and/or HP-boosting accessories and Garment Grids as possible, (C) optional but useful: Lure Bracer. You are not attacking the enemy, making the battle last longer for more AP. Garment Grid Abilities Accessories Dresspheres Config Garment Grids and Dresspheres Final Fantasy X-2 uses a unique feature for character development and battle. In X you could just target the enemy and it showed up under his name. jkarr134 4/ HIRUI-NAKI MONO RP Red gate: Critical ( tt c n tn cng vt l u ra Critical Hit) The world of Spira may have changed, but we are with you every step of the way! Allows max HP to exceed 9,999, to a maximum of 99,999. The guide contains the following: Why not join us today? Yuna is called on once again to protect the world she loves. Entdecke Final Fantasy X-2 (Sony PlayStation 2 PS2, 2003) in groer Auswahl Vergleichen Angebote und Preise Online kaufen bei eBay Kostenlose Lieferung fr viele Artikel! Allows user to target party members with Scan. Bestiary. 3. Just think of the order that you're most likely to want to change jobs in a given battle, and string them into a path that'll run through as many bonuses as possible. Final Fantasy X was Tidus's story; X-2 is Yuna's. The world of Spira may have changed, but we are with you every step of the way! Some Abilities also need the appropriate Key Items to be added to be enabled / completed. After the battle with Nooj in the sealed cave in the Den of Woe. Finally, we will quickly mention the character's special dresspheres, which weren't actually mentioned in the FFX-2 Suggested Dresspheres article. "Tetra Master" shares its name with the card game from Final Fantasy IX. Dresspheres are small spheres that fit into a Garment Grid. This is the Dressphere System. Check out KADFC's guide on it in Gamefaqs for a primer, and also FFX-2's items, accessories, garment grids and dresspheres in Final Fantasy Fandom to know what effects they have and how many accessories and items needed for certain spells and auto-abilities. All three characters are first equipped with the "First Steps" Garment Grids which doesn't have any effects; it's simply to show how the Grid is used. Garment Grids allow you to switch between jobs. Final Fantasy X-2 uses a unique feature for character development and battle. Select there which Garment Grid is to be used and which sphere from it. Pray and Vigor are performed instantaneously. Stall winning the battle and continue to use items. Shame that such a powerful ability looks like normal physical attack. Garment Grids are then equipped by a character. AP in FFX-2 are points you need to acquire abilities for your dresspheres. Abilities Stats. You do not earn AP in the following circumstances: Not all dresspheres are created equal as far as AP is concerned. When you start doing optional content that gets harder (which you can finally start doing in chapter 5) these things may help you against the strongest enemies of X2. After episode complete once you have finished checking the second chocobo dungeon. Cuts the time to cast Arcana Magic by 40%. re: Rare Garment Grids. Answer: In one battle, use all of the sections of the dressphere for one character and youll be able to use the special dressphere for that character. "Healing Wind" refers to Aeris's first Limit Break in Final Fantasy VII. . Gives high priority to the character at the start of battle, regardless of ambush rates. Cuts the time to use Instinct techniques by 40%. In the opening movie, Leblanc steals Yuna's Garment Grid to perform a concert in Yuna's likeness. AP in FFX-2 are points you need to acquire abilities for your dresspheres. So please do not send e-mails asking if. Defeat Frailea in the Last Cactuar mission. For example, you use, Get your character performing actions as often as possible, Get your character performing actions as instantaneously as possible. - Accessories. Garment Grids allow you to switch between jobs. Removes the MP cost of spells and techniques (and negates HP loss when using. After each battle, you earn both AP and experience points for leveling up. Attain the best finish at the Wild Cocobo chase. The creatures you raise can equip Garment Grids and also obtain a number of Auto-Abilities as a result. Doubles the amount of EXP earned after battle. Performing a spherechange on some Garment Grids during battle will allow a specific skill to a character for that battle. Full coverage of all optional bosses and side quests including the Via Infinito and Den of Woe. Is Ffx open world? I know what youre thinking why did learning Samba of Silence take forever. You can get the ability in less than five minutes in a battle by using my AP grinding strategy. Strength +10, Magic +10, Strength +10, Magic +10, Strength +15, Magic +15, Strength +15, Magic +15, Strength +20, Magic +20, Strength +20, Magic +20, Defense +5, Magic Defense +5, Defense +5, Magic Defense +5, Defense +10, Magic Defense +10, Defense +10, Magic Defense +10, Defense +15, Magic Defense +15, Defense +15, Magic Defense +15, Defense +20, Magic Defense +20, Defense +20, Magic Defense +20. Unobtainable (all creatures are completely immune to Curse), Unobtainable (all creatures are completely immune to Itchy), Offers complete immunity to all negative statuses, and automatically puts the user in. These four Garment Grids are only found by means of Creature Creator/Fiend Arena, and are therefore exclusive to the International and HD Remaster versions. After defeating Leblanc syndicate at the Oasis. Some auto-abilities are learned by creatures naturally as they level up. A Garment Grid has several empty nodes for dresspheres and grants innate abilities to the user, such as Defense and Strength . Causes all physical attacks of the user to deal critical damage. Some Garment Grids allow the character to use various healing abilities, such as Healing Wind, Heart Reborn and Healing Light (use Life, Cure, Cura and Curaga), and Helios Guard, Selene Guard and Shining Mirror (use Protect, Shell and Reflect). Guide There are actually dozens of Garment Grids in the game, not just the ones you start out with. You are healing only a little bit. Some Garment Grids grant a bonus to more than one stat, such as the Bum Rush Garment Grid, which raises both Strength and Magic. Final Fantasy X / X-2 HD Remaster Intrepid Garment Grid (FFX-2) Topic Archived Product Deals Amazon Find this product on Amazon Walmart $27.77 Newegg $19.99 More Topics from this Board. May appear in the sphere break match against the dog. In the main menu, under Abilities, you can choose the ability your characters learn. These dresspheres, based on Final Fantasy character classes, allow access to different abilities to alter the course of battle. Leveling up is for stats but AP is for abilities. And yet, using Trigger Happy with Yunas Gunner is allowing her to zip along. Attain more than 1150 points playing Gunners Gauntlet. In this section you will see a table listing abilities with their effects that are applied to the monsters. Ability Points (AP) is collected during battle that go toward these skills. For convenience, added All Accessories script. It is only after being pursued by the Gullwings to return the Garment Grid that Leblanc's appearance reverts. From StrategyWiki, the video game walkthrough and strategy guide wiki, https://strategywiki.org/w/index.php?title=Final_Fantasy_X-2/Garment_Grids&oldid=783273, Strength +5, Magic +5, Strength +5, Magic +5. There are numerous Garment Grids scattered around the game, each one possessing a different path. He is summoned by belgemine as a means to train yuna in her battle against sin, and is also fought inside sin as part of the final battles. In FFX-2 you can gain this powerful auto-ability a number of ways: All three of the Special Dresspheres come equipped with it, and it can be learned by the Mascot Dressphere also. Final Fantasy X-2 (pronounced "ten-two") is a sequel to the tenth entry in the fist-bumpingly popular Final Fantasy series. Cuts the time to cast Black Magic by 40%. Instead the character must completely traverse through any grids nodes and gates during a single battle to unlock this sphere. Cuts the time to cast White Magic by 30%. Have the characters you are grinding AP use potions over and over. Talk to Shinra at the start of Chapter 1. In order to access the special dresspheres, you must equip all the dresspheres in your Garment Grid within a single battle. To enable a sphere change during battle, the two Dresspheres you want to switch must be adjecent to each other on the Garment Grid and be linked by a path. Contents 1 Offensive auto-abilties 2 Defensive auto-abilties 3 Supportive auto-abilties 4 Dressphere auto-abilities Offensive auto-abilties Defensive auto-abilties Lure Bracer on non-healer. If you fail on the reel, you can cause serious damage to yourself. Cuts the time to cast White Magic by 50%. Garment Grid does not matter in this battle if your HP is higher than 4,581 for each Dark Knight. Set two years after the defeat of Sin, Yuna, the High Summoner who brought about its destruction, finds a mysterious sphere of a man who closely resembles someone she thought was gone forever. A Garment Grid can also endow the user with specific abilities depending on where they are situated on the grid. Cuts the time required for Fiend Hunter by 40%. Allows the user to cast, and only cast, any Black Magic spell learned, cuts the time to cast Black Magic by 50%, and negates double/triple AP effects. I'm at the final chapter now with about 40 or so grids and I've only customized 3. A Garment Grid has several empty nodes for dresspheres and grants innate abilities to the user, such as Defense and Strength. First Steps: None: None: Start With: Vanguard: Str +5, Mag +5: Str +5, Mag +5: Watch Shinra's Tutorial on Garment Grids: Bum Rush: . In a chest behind Waterfall Way after Obtaining the Search Sphere. Garment Grid (, Rizaruto Purto?, lit. This is the Dressphere System. Select which ones to place in the Garment Grid nodes. Move the cursor to the next desired ablitiy and press to confirm the choice. Grab the evasion song from songstress fairly early if you can. Each Dressphere has it's own idividual abilities and by using these abilties, defeating opponents and by using items you can collect ability points (AP). I think of this as a precursor to FFXII's gambit system because it's AFK battling. The "Treasure Hunt" Garment Grid may refer to Locke Cole, the thief from Final Fantasy VI who would call himself a treasure hunter. Allows the user to rotate targets when casting Scan. 2. GARMENT GRIDS CAN ONLY BE OBTAINED IN CHAPTERS SPECIFIED. Altogether, Lady Luck earned 5 AP in that battle. One dressphere that gains AP easily is the White Mage. Arguably, AP is more important than experience points for maximizing your battle impact. Increases chances of encountering enemies as the player walks in the field. [PS2 original version] Acquiring "The End" Garment Grid and using "Finale". Some auto-abilities are learned by creatures naturally as they level up. - Dresspheres. My Twitch streams promote a late-night talk vibe that makes life feel more meaningful after each stream. Cuts the time required for Flurry to attack by 30%. You can also press or to cycle through that characters obtained spheres. Together with the first special Dressphere. Read Shinra's Tutorial "using garment grids". "The End" Garment Grid may refer to Selphie's ultimate Slot combination from her Limit Break in Final Fantasy VIII. Causes all physical attacks of the user to deal critical damage as long as the character's HP is critical. Final Fantasy X-2/Garment Grids Discussion Read From StrategyWiki, the video game walkthrough and strategy guide wiki < Final Fantasy X-2 Final Fantasy X-2 | Table of Contents | Gameplay | Walkthrough | Characters | Enemies | Dresspheres | Items and shops | Minigames Go to top Accessories | Garment Grids | Minigames The Final Fantasy X/X-2 HD Remaster bundles both of these games into one package and adds many new features to the game to give even veterans a fresh experience. lisa left eye zodiac sign Search. You do not earn AP if your move has no effect. since: Oct 2003. Make sure to keep . (You can set the length of these scenes or turn them off in the Config sub-screen of the main menu. Enter the last dungeon through all enterences and continue to the Flower Meadow. From the main menu, then select Equipment and a character. The Grids can hold several dresspheres, from two up to a lot more - for example, the Unerring Path Garment Grid only holds two dresspheres, and the Pride of the Sword holds six. Espaol - Latinoamrica (Spanish - Latin America). THAT MEANS THAT THERE IS NO WAY TO GET SAY BITTER FAREWELL IN CH5 - YOUR ONLY CHANCE IS IN CH2. Med Bitter Farewell Garment Grid udstyret eller Mortal Shock-tilbehret vil du tilfje en Instant Death-effekt til hvert fysisk angreb. The available dresspheres will then appear on the left side of the screen. Cuts the time to cast White Magic by 40%. The abilities get more useful as they get stronger. For example, the songstress. Throughout the game, there are battles where the enemy specialises in a certain element, and it's useful to be immune to that element and render some of your enemy's attacks useless. Help support our channel and vids by clicking the Like button!Hit the. Vi Garment Grid ny , bn c th luyn Ability nhanh chng ngay trong Chapter 1 ( d phi bin hnh lin tc , nhng bn c th chnh nt OFF Dressphere ) . Each dressphere possesses a total of 16 different abilties, and these points are necerssary for Yuna and her companions to learn them. Check out Shinra's bestiary after seeing all feinds in oversoul state. First Steps: Nodes: 6: Equips: No added effects: none: Vanguard: Nodes: 5: Equips: Strength +5 Magic +5: . As a prize from Open Air inc. Doubles the amount of AP earned after battle. A sub menu will be brought up with abilities required to learn. There are numerous Garment Grids scattered around the game, each one possessing a different path. Very useful. Some equip auto-abilities. During battle if a dressphere is equipped into the characters current Garment Grid, she may perform a Spherechange and switch to it. After defeating all fiends at the Lightning towers. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Brought back with a Chocobo from the Chocobo ranch. With this post, you can get your girls their beloved abilities quickly. Cuts the time to cast Black Magic by 50%. The first one, You have to, the second for the two grids, and the third for triple AP. You cant attack and almost all special dressphere ability requires time to perform. That character will then transform into that outfit and the other two characters will temporarily leave the battlefield. There are some Garment Grids that are Elemental, and allow the character to be immune (or even become an eater) of a certain element. There are many Garment Grids available in the game, and most have either an increased ability when you move from one dress sphere to another during battle through a "gate". Complete the O'aka mission in Makalania woods. Reduces the MP cost of spells and techniques to 1. You probably guessed it by now: songstress by nature takes a long time between its moves. Halves the MP cost of spells and techniques. Warrior: Even though Paine starts as a Warrior, put Yuna in Warrior mode instead (or as well). These spheres cannot be equipped onto a Garment Grid. A Garment Grid harnesses the power of the dresspheres, and are collectable throughout the game. Remove ads and unlock special features, Strength +10, Magic +10, Defense +10, Magic Defense +10, Cuts the wait time for Black Magic by 30%, Removes half of the targets current HP (25% under Protect), Cuts the wait down by 30% on Instinct skills, Applies Haste, Protect, Shell, and Berserk to the party, 10 Strength-based magical attacks to the enemy party, Deals damage equal to that of Attack, plus the number of enemies youve killed, Damages the targets HP and MP, using that damage to heal those of the user, Your attacks will usually put the target to Sleep, Physically damages and Poisons the target, You absorb all Gravity-based fractional damage, Physically attacks the target and lowers their Magic Defense by one level (-1/12), Fully restores the targets HP (up to 9,999 without Break Damage Limit), The wielder is healed by all Fire-elemental damage, The target is revived from KO with 25% HP, You often get the first attack and avoid ambushes, Applies Haste (Agility x2) and Evasion +10 levels (Evasion +5/6) to the user, The wielder absorbs all Ice-elemental damage, Revives the target from KO with full HP (up to 9,999 without Break Damage Limit), Physically damages the target and nulls their stat buffs/debuffs, Extreme non-elemental magic damage to all enemies, The wielder is healed by Water-elemental attacks, You are unlikely to be ambushed, and often get the first attack, Physically damages and heavily Delays the target, Physically damages the enemy and cancels their charged-up attack (if any), The target is automatically revived from KO with 1/4 HP, Cures 1/4 of your max HP and Darkness, Poison, Silence, Slow, Curse, and Pointless, You are not vulnerable at all to Sleep or Poison, Imbues Shell, halving your magical damage intake, Imbues Reflect, bounces magic that hits you to the other party (allies to enemies to allies), Physically damages the target and lowers their Magic by one level (-1/12), Boosts your Strength by 2 levels (+1/6) and Accuracy by 10 (+5/6), Doubles your max HP (up to 9,999 without Break HP Limit, and 99,999 with), Your physical attacks are Fire-, Ice-, Lightning-, and Water-elemental, Your damage output can exceed 9,999, up to 99,999, The wielder is healed by Lightning-elemental attacks, You win double the normal items from battles, Attacks the target and also attempts to Steal an item, Physically damages the target and removes Protect, Shell, and Reflect, Recovers 5/8 of the partys HP and heals all ailments but KO/Doom, Physically damages the target and lowers their Defense by one level (-1/12), High Holy-elemental damage to a single target, Heal HP & MP whilst walking around in the field.